He's using Ice Spear. Projectiles from Supported Skills Return to you from final target. Power Charge On Critical Support Supports any skill that hits enemies. 4. Cobra Lash has been added to the game. Cost & Reservation Multiplier: 120% Requires Level 31 Supports projectile skills. You see, the Return Projectiles Support makes it return to YOU, not to the point that the attack occurred. Anomalous Faster Projectiles Support. 3. 55%+ projectile speed. It gives - 15% increased Projectile Speed. Open menu Open navigation Go to Reddit Home. Need help, I'm running an EB Inquis battlemage variant. It currently does not work on syndicate operatives, given the tags on poedb, we can assume it's bugged. 77 = ~1 (base+RP) x lost dmg link. 來自被輔助技能的投射物返回時,穿透全部目標. It does not grant a bonus to your character, but to skills in sockets connected to it. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. e. . 來自輔助的技能的投射物返回時,穿透全部目標. Now converts 60% of physical damage to chaos damage (from 50%). 1% 品質追加效果. 22, they moved the old VC into a gem, Return Projectile Support (RPS) and nerf the damage. Fork is a support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. It causes projectiles to return and pierce all targets while returning. Eye: The large "main Projectile" you fire, where the small ones fire off Splinters: The smaller projectiles that fire from the eye The numbers on eow seem dissappointing at first: You have to hit multiple splinters in a single cast for the spell to be better than for example freezing pulse. Chain Support Supports projectile skills, and any other skills that chain. So your projectiles won't return until they're done doing all of those, upto however many of them you've got. Continue reading "PoE Projectiles. Level 15. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Cost & Reservation Multiplier: 130% Requires Level 18 Supports projectile attack skills. my understanding is that the snipers mark projectiles will return to the marked target, but they are not able to shotgun, so at most one returning snipers mark projectile per batch will hit the target. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. 12:15 AM · Mar 31, 2023. . 5% increased Projectile Speed This is a Support Gem. Return has fourth priority for projectile behaviors, preceded by pierce, fork and chain. nerdler33 • 11 days ago. That's 1+3+9+27 = 40. I don't see how I can fit in returning proj! I can take out spellblade, but with double-dipping from EB it's pretty big damage boost. Point Blank now has less of a penalty to ranged damage, scaling down to 50% of normal damage. Supports projectile skills. Projectiles from Supported Skills have 20% chance to Return to you an additional Time. So i am not a much of theroiecrafter but after i saw the new gems i instantly thought that returning projectile support with tornado shot should be super awsome or does it just sound that way. 4. Level: (1-20) Cost: (7-11) Mana. If you struggle with bosses, for example, getting a 21/20 Vicious Projectiles Support can be more beneficial than a Void Manipulation Support. 2 projectiles, 1 per side. Manni is a Path of Exile veteran who has been playing and streaming the game for many years with thousands of hours of experience in softcore and softcore solo-self-found leagues. Requires Level 38. 0. Supporting a multi-projectile skill with return mechanics at most allows only one hit on the outgoing projectiles and one hit on the incoming projectiles, per skill usage, unless the projectiles are fired sequentially. Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. " Instead, it now provides "Returning Projectiles have 150% increased Speed. While this may seem underwhelming compared to the previous two modifiers, movement and attack speed are both huge in PoE. Tornado Shot is the same as before. 11 votes, 24 comments. Kokleekio • 2 mo. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. : Faster Attacks Support . Because either the projectile will wanish on end of the track or hit a wall, and walls dont proc it. Level 20. 5% increased Physical Damage Supported Attacks have 0. Supports projectile skills. ; Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support. : Volley Support - Makes you fire extra Projectile at where you're aiming. 5% increased Projectile Speed This is a Support Gem. But ever since they changed the Inevitability jewel, Rolling Magma (Magma Orb) has lost its 4 additional projectiles and it now feels sooo bad (you used to run 2 jewels). At the time, Nimis is basically the same thing but on an item. Supported Skills have 0. Power Charge On Critical Support Supports any skill that hits enemies. This makes it a great all-round support for any fire based skill. Still looks awesome though. Barrage Support now has a Cost and Reservation Multiplier of 150% (previously 160%). Spark works well with it because of it's movement pattern: those forked projectiles can return and cause delayed shotguns or hit targets that were missed. I can't tell if this is a bug and I can't tell if they know about it. Slightly increased Fireball mana cost and reduced its damage. Fork Support. 00% Effectiveness of Added Damage: 170% Projectile Speed: 960 Requires Level 12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent. It deals Cold Damage scaling really well with the Gem Level. Only one projectile behaviour can be applied each time a projectile hits a target. Cremation is a spell that explodes a corpse, turning it into a volcanic geyser that rapidly creates projectiles that explode for fire damage. Increasing the projectile speed of Ethereal Knives increases how far the projectiles can travel. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive:Anomalous Returning Projectiles Support - Makes projectiles return to you at the end of their flight, hitting all enemies on their way back to your; Anomalous Mirage Archer Support - Summons a ghostly archer on hit that attacks autonomously for a short duration. Vaal Venom Gyre can be obtained by vaaling the gem. 5-link without the damage nerfs. All projectiles have a speed, which can be altered by. 50 sec Critical Strike Chance: 5. Vendor Recipes Item Cluster Jewel Oil League. 投射物有 (1 to 20)% 機率額外返回你 1 次. Divergent Vicious Projectiles Support is an Alternate Quality gem of Vicious Projectiles Support. Projectiles from Supported Skills Pierce all Targets while Returning. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Anomalous Returning Projectiles Support - Makes projectiles return to you at the end of their flight, hitting all enemies on their way back to your; Anomalous Mirage Archer Support - Summons a ghostly archer on hit that attacks autonomously for a short duration. 5x multiplier because returning projectiles count the total traveled distance so it would be dealing much lower damage than the outgoing projectile. Venom Gyre setup: Venom Gyre - Venom Gyre can be used at level 12, but we recommend making it deal Physical/Poison Damage at the start. 輔助投射物技能。. ago. Compare Ice Shot to Lightning Arrow for example. Projectiles from Supported Skills have 150% chance to Return to you from final target Mana Leech Support. Targeting farther away causes the projectiles to. I can't tell if this is a bug and I can't tell if they know about it. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 22 and is sold at the act 4 vendor after doing the quest line that unlocks gems in Act 4. Tag: Cold, Support, Link, Duration. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. Projectiles from Supported Skills Return to you from final target Projectiles from Supported Skills deal (61–70)% less Damage while. Those pierce everything, so they never return. Foremost, POE has just launched an Atlas-centric expansion in the last patch, which includes a new Pinnacle boss or two. 3% increased Damage per Endurance, Frenzy or Power Charge 10%. Even if it it had no scaling that's still a good support. I achieved 10 arrows. 4Item acquisition. Projectiles from Supported Skills have (19-20)% chance to Return to you an additional Time. This makes supports such as Lesser Multiple Projectiles Support. Projectiles from the Supported Skill Fire from where the Payload Arrow lands Supported Skills Fire Projectiles in a circle Supported Skills fire 4 additional Projectiles Supported Skills can only be used with Bows Additional Effects per 1% Quality: Supported Skills deal 0. Cost & Reservation Multiplier: 150%. 00 seconds 60% of Physical Damage Converted to Chaos Damage Projectiles Return to you 40% chance to Poison. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while ReturningFaster Projectiles Support Support, Projectile Icon: j Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports projectile skills. Returning Projectiles Support is not applying the "Projectiles from Supported Skills deal (70-61)% less Damage while Returning" line to poison damage. 0: The recipe to anointment is not changed. [UTILITY] Frenzy and Flame Dash setup: Frenzy. Quality 20. (This is the reply from GGG Mark on the PoE forums) The exact wording of the mod is: Attack projectiles return to you after hitting targets. Cost & Reservation Multiplier: 120%. Returning Projectiles Support Returning Projectiles Support Support, Projectile Icon: R Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills. needs to be narrowed down by testing) on FB projectile speed when it starts returning projectiles when in open layout (it does not return proj unless you invest in proj speed). Now has a 140% Cost and Reservation Multiplier (previously 120%). Requires Level 1. Enlighten Support 57%. The original reason I wanted to dig into it was I as hoping Trinity would support it, but sadly triggered spells don't count. Caught projectiles spiral outwards when you use Whirling Blades and do not return. It gets to use vicious projectiles (49% more) without the 10% less projectile attack speed since. When a projectile forks, it splits into two identical projectiles that continue travelling at 60 and -60 degree angles from the projectile's original trajectory. The Divergent quality grants +1 Chain, which further increases your clear. You can easily reach 100% of Critical Strike Chance and 500% Critical Multiplier with your Ethereal Knives - it's a Spell that fires multiple Projectiles which deals Physical Damage, that will become a base for multiple other types of damage which are sourced from it by Auras, Support Gems, Flasks, and Keystones. Splitting Steel. Supports projectile skills. Secondly you need to compare with using another support gem in place of GMP - nine projectiles with GMP equals 3. Started icicle mines with returning projectile support, had a rly smooth start so far and I am now at t16s with two voidstones. Path of Exile Wiki editing functions. Gem Skill Gems Support Gems. Will sub-projectiles created by split/fork/chain count towards this? F. The main difference is shotgunning and IS has a 0. 9's Conquerors of the Atlas release, this is still accurate as of 3. Locus Mine throws mines out in an arc towards your cursor, and fires projectiles at or towards the player character's location. This is not even factoring in its utility for map clear and QOL. 5% chance to Return to you Supported Skills deal 0. As for PoBs, you can start with Tatiantel2's PoBs for the totem variant. Fury Valve gives +2 proj which means a single attack linked with woke chain and woke fork will hit an enemy, fork into 3 arrows total, then each of those will split into 3 arrows for 9 arrows which then hit an enemy and chain 3 times. Supported Skills deal 0. Projectiles from Supported Skills have (19-20)% chance to Return to you an additional Time. The last project's main goal this league was to put as many projectiles in the air at once as possible. It requires Level 31. Skills with extra projectiles are not designed with Barrage Support in mind - they often have very high base damage or other effects which Barrage Support does not fully mitigate. A set of projectiles that are created simultaneously - including ones that were split off or forked - shares a collision list, and a separate collision list for returning. where the projectile returning will hit the enemy it pierced Not have anything else block the enemy since the projectile will not pierce/fork/chain (without vengeant cascade) And of course you have to be using Faster Projectiles as a support which gives barely anything. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. Projectiles from Supported Skills deal (70-61)%. If you fire one projectile before barrage and assuming every projectile hits, you get: -: 4 projectiles (x4 multiplier) -: 38% damage efficiency (x0. Level: 1–20. Path of Exile Wiki editing. ) behind eyes gaming had video on this yesterday, you can check the example on exarch. It now grants “Supported Skills deal 0-10% increased Projectile Damage”. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Requires Level 24. Support, Projectile. Skill functions and interactions. Anomalous Returning Projectiles Support. The following projectile types cannot return: Secondary projectiles cannot return (e. It does not grant a bonus to your character, but to skills in sockets connected to it. 返回的投射物造成 (-70 to -61)% 更少傷害. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. It currently does not work on syndicate operatives, given the tags on poedb, we can assume it's bugged. 0. Explore economy and build overviews for the action role-playing game Path of Exile. Endless Munitions offers us +2 projectiles, which boosts our clear and through Barrage Support also turns into a massive single target boost. Vendor Recipes Item Cluster Jewel Oil League. Also you can only craft it on bows and wands! Killing Blows with Supported Skills Consume corpses to Recover (24-366) Life and (10-40) Mana. Return: By default with for example Returning Projectiles only primary arrow will return. This also does not account for the damage increase to the melee AoE hit that. It causes projectiles to return and pierce all targets while returning. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directions Vengeant Cascade Notable Passive Skill 15% increased Projectile Speed. Returning Projectiles CoC Ice Spear Build | Occultist | Ancestor | Path of Exile 3. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Ice Nova and Vortex: When Ice Nova or Vortex is cast while the player has active Frostbolt. It does not grant a bonus to your. 0. Flavour Text: Too much of something is bad enough; too much of nothing is just as tough. Returning Projectiles Support Supports projectile skills. Gathering Winds makes us a speedy girl. 3. Pierce has first priority for projectile behaviours, followed by fork, chain, then return. 5% increased Projectile Damage This is a Support Gem. This is a Support Gem. Each projectile can hit the same enemy. Chain Support also works with non-projectile skills that can chain, which are currently Orb of Storms Orb of Storms Lightning, Spell, AoE, Chaining, Orb Level: (1-20) Cost: (4-16) Mana Cooldown Time: 0. Fury Valve lets us scale the number of split projectiles by simply scaling added projectiles (GMP, Greater Volley, Dying Sun, etc. Last league I really wanted to try out this mechanic but I wasn’t able to afford the nimis ring. Molten Strike + Returning projectiles league start. Requires Level 31. Skills gems that create projectiles usually have the Projectile or Bow gem tag. Cannot support Vaal. Requires Level 12. Requires a Dagger or. Blazing Salvo. It gives - 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets*This time it’s my league start in POE 3. Now the projectile will return, and could still make use of the remaining chain if it hits an enemy during that return. The explosion of the. 5% increased Projectile Damage This. 2. You're probably better off with a 30-40% direct damage gem - it's more reliable, and has less delay. • 8 mo. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New. The main difference is shotgunning and IS has a 0. So once outgoing and once returning. VS REGULAR cold pen is adding 5944 damage per projectile, slower projectiles/faster attacks is adding 6505/6592. " It's pretty much dead node without returning projectiles support. You just get 30% more damage ( and unlimited peirce) with the utility of returning projectiles. Power Siphon, for example, with its 150% base damage, hits an effective 57% base damage after Barrage Support's damage penalty, compared to Barrage's 47%. Attack, Projectile, AoE, Physical. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. Skill functions and interactions. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. (This is the reply from GGG Mark on the PoE forums) The exact wording of the mod is: Attack projectiles return to you after hitting targets. Skill functions and interactions. New Support Gems in Trial of the Ancestors. This is a major damage and quality of life improvement. Gathering Winds makes us a speedy girl. 61% less damage returning is 39% more damage overall and it takes up the 6 gem slot without Nimis. Please ensure that you are following rule 3: Build posts must include a PoB - If you are posting a build you must include, either in the post or the comments, a Path for the build as well as (at the very least) a short explanation of the build. Basically, when your projectiles hit a wall, they return. Frostbolt is a cold spell that fires a slow-moving projectile that pierces all targets. GGG said they are going to add 14 Supports Gems. Increased Critical Strikes Support 8%. We have decided to try out the Shrapnel Ballista which ended up being one of the hardest hitting Skills in Path of Exile. Additional projectiles add to the number of projectiles fired per second; for example, Greater Multiple Projectiles Support Greater Multiple Projectiles. Returning Projectiles Support Supports projectile skills. Toxic Rain > Void Manipulation Support > Vicious Projectiles Support > Faster Attacks Support >Efficacy Support is the priority, but it also depends on your progress. "Projectiles from supported skills deal less damage" Sounds the same to. Effectiveness of Added Damage: (125-165)% Requires Level 12 Fires a returning projectile that can be caught. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Unbound Ailments Support - Increases Poison Duration and grants more Poison Damage. Chain Support Supports projectile skills, and any other skills that chain. This is a major damage and quality of life improvement. 5% increased Projectile Speed This is a Support Gem. Pvp7 • 6 mo. yobobly •. Projectile Modifiers: The initial projectile from Spectral Shield Throw can be modified by chain, fork, and return, but not to have additional projectiles or pierce. Per 1% Quality: Projectiles have 3% chance to Return to you from final Target Supports projectile skills. Trap and Mine Damage Support - Grants over 50% more Mine Damage, but lessens. 21 because the mechanics of returning projectiles were changed and are now working for pretty much any type of projectile which represents a. 22, Lightning Trap Saboteur. Shooting multiple projectiles from fixed positions: Scourge Arrow, Tornado Shot, Eye of Winter. Using Nimis free up socket slot and its effectively 7. ninja is not affiliated with or endorsed by Grinding Gear Games. 0. These projectiles return to you and can be caught, which can all be launched by using Whirling Blades Whirling Blades Attack, Movement, Travel, Melee Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base. As for the returning projectiles, we will have to test it in 3. Cast On Critical Strike Support (commonly referred to as CoC) is a Support gem that causes linked Spell to trigger when the player scores a critical strike with the Attack skill it is linked to. Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. The new vengeant cascade + returning proj makes the clear feel amazing, single target is decent enough. Vengeant Cascade makes your primary projectiles return. Effectiveness of Added Damage: 60%. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you at end of flight Projectiles are fired in random directionsProjectiles from Supported Skills deal (61–70)% less Damage while Returning The above modifier behaves like a modifier to 'projectile damage' or 'damage with hits'. Only one projectile behavior can be applied each time a projectile hits a target. Main returning projectile (1) does 150% damage (100 going, 50 return), so 50% more damage Sniper's marks (4) does 50% more damage from returning (goes out at full strength but does not hit, returns at 50% strength) for another 200% more damage. 22 with the alt faster proj, so I see no reason why it shouldn't work now with the new support gem. (Ring) Nimis - With Nimis all the projectiles will return to you, it's a core element of the build that allows you to deal massive bursts of damage against bosses. if they are mobile its a lot less than that. Point Blank Support Point Blank Support Projectile, Attack, Support Icon: b Level: (1-20) Cost & Reservation Multiplier: 110% Requires Level 18 Supports projectile skills. 5 x 0. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. Newe barrage support gem gives at lvl 20: +3 projectiles fired in sequence, at 38% damage efficiency, with slightly longer total attack time. So it may scale area weird. Divergent Venom Gyre - Our primary skill, Throws projectiles that deal elemental damage. They do,. 5% more damage, for another. In the PoB you will find step-by-step levelling trees as well as the gear we suggest the character is played with. Reduces enemy resistance to cold damage, making them take more cold damage from Frost Blades. This means that if you had pierce, fork, and chain supporting the. They don't. Yeah, there isn't much reason for non-shotgun or multi-hit abusing skills to use returning proj. 15. I am not sure if this is intentional behavior, but when using Returning Projectiles Support with high cast and projectile speed and Spell Echo, it is both failing to spawn expected amount of lingering blades and the distance of the lingering blades spawned from returning projectiles is increased by the projectile speed. The rule is only one of the projectiles from a set created at the same time can hit at a time. Anomalous Returning Projectiles Support. Tons of projectiles should make this a blast to map with. Missing the boss. Physical Projectile Attack Damage has been added to the game. 75 sec Critical Strike Chance: 5. (IACS) apply once. Projectiles from Supported Skills Return to you. Once we switch to Lightning Arrow and have returning projectiles, Far Shot becomes even better, as the returning projectiles inherit the initial travel distance and therefore always hit with the maximum 60% damage multiplier. I’m going to try it with lancing steel CoC ice spear. You only get one returning hit per projectile fired regardless of how many it splits into. Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). After the nerf to Vengeant Cascade, Return Projectiles Support was born. 3. Support, Projectile Level: 1–20 Cost & Reservation Multiplier: 120%. ago. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. If a projectile is unable to perform a behavior in its sequence, it will attempt. Area of Effect: AoE modifier does change the explosion radius of the winter orb bullet. Skill functions and interactions. 2. It does not grant a bonus to your. Diconius • 5 yr. It deals simply absurd damage against Bosses and Metamorphs but lacking clear speed. It does not grant a bonus to your. Higher risk of death - enemy that would die in one hit is instead killed by returning projectile. about an unreleased skill) then requirements for a PoB may be waived. 5% increased Projectile Speed Projectiles from Supported Skills have 0. ex main arrow flies 100 units, then forked. 22. Venom Gyre is an active skill gem. A Nearby enemy is a Nearby enemy, it does not matter what path the projectile took to get to them. Gathering Winds makes us a speedy girl. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Cold Damage. Vaal lightning trap has decent odds of working If the returning projectile mechanic, ensuring projectiles that go behind the target return to you for a double hit. Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less. Returning Projectiles Pierce all Targets* * And yes, those returning projectiles can hit targets again. Projectiles from Supported Skills Return to you. Permanent minions get the cap of 10 seconds, temporary minions need to be counted based on how long their actual duration is. Tag: Support, Projectile Supported Skills have (50-69)% increased Projectile Speed. Interactions Skill gem and passive skill. 3Gem quality. This notable really only helps with. 8. Tornado Shot Tornado Shot Attack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (100-120)% of base Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. In 3. Corrupted Yes. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. PoE Projectiles 3. As for PoBs, you can start with Tatiantel2's PoBs for the totem variant. Cost &. All Skills. 14 New Support Gems. . Skill functions and interactions. poe. Incidentally, projectiles have different lists of enemies hit that prevents shotgunning and chaining to the same enemy for before and after they started returning. Supported Skills deal (26–35)% less Projectile Damage. Supported Skills deal (30-49)% more Chaos Damage over Time. 5% increased Projectile Damage Supported Skills have 2% chance to Knock Enemies Back with Hits at Close Range Projectiles. Returning Projectiles Support Returning Projectiles Support Support, Projectile Icon: R Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills. 21 to see what happens to TS, it used to be that the secondary projectiles dont return but the primary ones do, so it would only be a significant dps boost when paired with sniper's mark since the split turns into tornado far from the target, for only little chance at shotgunning. Nimis changes from "Projectiles Return to you at end of flight" to "Projectiles Return to you". Level: 1–20. 11 Harvest patch changed how molten strike works with slower projectiles support gem and i decided to test how is it compared to the "normal" setup. Projectiles: By default, a geyser fires 4 projectiles every second over an 8-second duration, or 32 total projectiles. Level: 1–20. Idk people are intentionally being coy or what. Greater Multiple Projectiles Support Greater Volley Support Immolate Support Increased Area of Effect Support Multistrike Support Returning Projectiles Support Spell Echo Support Unleash Support: Breaking the Seal Act 4: Frost Shield Hydrosphere Sigil of Power Summon Carrion Golem Summon Chaos Golem Summon. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it. In 3. 0. Numbers will look weaker than the build realistically performs. 1. If it proced of walls and end of projectile movement then it would be reliable way to clear enemies attacking you from behind. So with two two flame walls you can split each projectile into 4. ideally you want to swap conc effect with slower projectiles, because conc effect reduce both the projectile distance and AOE while slower proj only reduce the distance. Returning Projectiles Support Support, Projectile Level: 1–20 Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills. With awakened fork allows for projectiles that have forked to fork again. Physical Projectile Attack Damage Support now also grants 30% more Damage with Bleeding and Poison caused by Projectile hits. Cast Time: 0. This can provide to 140+ Millions Chaos Damage per Second. Since that is out of way, is this combination a viable league starter and what ascendency will synergies the most with this skill. 75) vs. (50–75) % increased Physical Damage. Thank you Mark for explaining it! GGG support is awesome. It's basically a 39% more damage support if you manage to hit with the returning projectile. 3+ arrows. 3. Tag: Support, Projectile. -----Stream and social media-----Streaming daily at 11:00 am U. Frigid Bond Support is a support skill gem. Projectiles from Supported Skills Return to you. Pinpoint Support gives 3 additional projectiles, while each stack of Intensity will reduce the number of projectiles you fire by 1 while greatly increasing the skill's damage. Vicious Projectiles Support: Grants more physical damage with Spectral Throw. Supports projectile skills. 7. 0.